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Where to find · Enemies

Polar Guard · marksman

Tier (T1–T6) is the tier of the zone where the chest stands or the enemy lives. T6 is the Deep Desert (PvE and PvP zones).

Dropschance per chest / kill; ×N is the average amount

Item T1T2T3T4T5T6
Heavy Darts 100% ×7 100% ×7 100% ×7 100% ×7 100% ×7 100% ×13
Range Finder 100% ×4.5 100% ×4.5 100% ×4.5 100% ×4.5 100% ×4.5 100% ×4.5
Solari 100% ×41 100% ×41 100% ×41 100% ×41 100% ×41 100% ×41
Precision Range Finder — — — — — 82% ×1.8
Gun Parts 60% ×2 60% ×2 60% ×2 60% ×2 60% ×2 60% ×2
Plant Fiber 58% ×2.5 57% ×2.3 57% ×2.3 57% ×2.3 57% ×2.3 57% ×2.3
Fuel Cell — 4.7% ×6.5 4.7% ×6.5 6.1% ×6.6 16% ×6.7 4.4% ×6.5
Aluminum Ore — — — 11% ×3.1 — —
Healkit 10% 10% 10% 10% 10% 10%
Copper Ore 7.6% — — — — —
Salvaged Metal 7.6% — — — — —
Granite Stone 7.6% — — — — —
Flour Sand — 7.2% ×1.7 — — — —
Iron Ore — 7.2% ×1.7 — — — —
Carbon Ore — — 7.2% ×1.7 — — —
Erythrite Crystal — — 7.2% ×1.7 — — —
Titanium Ore — — — — — 6.8% ×1.7
Stravidium Mass — — — — — 6.8% ×1.7
PH_Simple Heat Pack — — 5% ×2 5% ×2 5% ×2 5% ×2
PH_Advanced Heat Pack — — 5% ×2 5% ×2 5% ×2 5% ×2
Small Vehicle Fuel Cell — 0.2% 0.2% 0.3% 0.9% 0.2%
Plastanium Ingot — — — — — 0.3%
Stravidium Fiber — — — — — 0.3%
Advanced Particulate Filter — — — — — 0.3%
Spice-infused Fuel Cell — — — — — 0.3%
Slaver Stillsuit Boots — — <0.1% — — —
Slaver Stillsuit Gloves — — <0.1% — — —
Slaver Stillsuit Mask — — <0.1% — — —
Slaver Stillsuit Body — — <0.1% — — —
Slaver Heavy Boots — — <0.1% — — —
Slaver Heavy Gloves — — <0.1% — — —
Slaver Heavy Helmet — — <0.1% — — —
Slaver Heavy Pants — — <0.1% — — —
Slaver Heavy Jerkin — — <0.1% — — —
Slaver Scout Boots — — <0.1% — — —
Slaver Scout Gloves — — <0.1% — — —
Slaver Scout Mask — — <0.1% — — —
Slaver Scout Pants — — <0.1% — — —
Slaver Scout Jacket — — <0.1% — — —
Power Pack Mk3 — — <0.1% — — —
Holtzman Shield Mk3 — — <0.1% — — —
Planar Suspensor Belt — — <0.1% — — —
Thumper — — <0.1% — — —
Artisan JABAL Spitdart — — <0.1% — — —
Artisan GRDA 44 — — <0.1% — — —
Welding Torch Mk3 — — <0.1% — — —
Cutteray Mk3 — — <0.1% — — —
Artisan Kindjal — — <0.1% — — —
Artisan Rafiq Snubnose — — <0.1% — — —
Artisan Karpov 38 — — <0.1% — — —
Artisan Dirk — — <0.1% — — —
Artisan Sword — — <0.1% — — —
Artisan Maula Pistol — — <0.1% — — —
Artisan Disruptor M11 — — <0.1% — — —
Kirab Stillsuit Boots — <0.1% — — — —
Kirab Stillsuit Gloves — <0.1% — — — —
Kirab Stillsuit Mask — <0.1% — — — —
Kirab Stillsuit Body — <0.1% — — — —
Kirab Heavy Boots — <0.1% — — — —
Kirab Heavy Gauntlet — <0.1% — — — —
Kirab Heavy Headwrap — <0.1% — — — —
Kirab Heavy Pants — <0.1% — — — —
Kirab Heavy Jerkin — <0.1% — — — —
Kirab Scout Boots — <0.1% — — — —
Kirab Scout Gloves — <0.1% — — — —
Kirab Scout Helmet — <0.1% — — — —
Kirab Scout Pants — <0.1% — — — —
Kirab Scout Jacket — <0.1% — — — —
Healkit Mk2 — <0.1% — — — —
Medium Blood Sack — <0.1% — — — —
Power Pack Mk2 — <0.1% — — — —
Holtzman Shield Mk2 — <0.1% — — — —
Leap Suspensor Belt — <0.1% — — — —
Standard GRDA 44 — <0.1% — — — —
Handheld Resource Scanner — <0.1% — — — —
Cutteray Mk2 — <0.1% — — — —
Standard Kindjal — <0.1% — — — —
Standard Karpov 38 — <0.1% — — — —
Dew Reaper Mk2 — <0.1% — — — —
Standard Sword — <0.1% — — — —
Standard Maula Pistol — <0.1% — — — —
Static Compactor — <0.1% — — — —
Blood Extractor Mk2 — <0.1% — — — —
Standard Disruptor M11 — <0.1% — — — —
Radiation Suit Mk5 — — — — <0.1% <0.1%
Mercenary Stillsuit Boots — — — — <0.1% <0.1%
Mercenary Stillsuit Gloves — — — — <0.1% <0.1%
Mercenary Stillsuit Mask — — — — <0.1% <0.1%
Mercenary Stillsuit Body — — — — <0.1% <0.1%
Mercenary Heavy Boots — — — — <0.1% <0.1%
Mercenary Heavy Gloves — — — — <0.1% <0.1%
Mercenary Heavy Helmet — — — — <0.1% <0.1%
Mercenary Heavy Pants — — — — <0.1% <0.1%
Mercenary Heavy Chestplate — — — — <0.1% <0.1%
Mercenary Scout Boots — — — — <0.1% <0.1%
Mercenary Scout Gloves — — — — <0.1% <0.1%
Mercenary Scout Helmet — — — — <0.1% <0.1%
Mercenary Scout Leggings — — — — <0.1% <0.1%
Mercenary Scout Top — — — — <0.1% <0.1%
Power Pack Mk5 — — — — <0.1% <0.1%
Holtzman Shield Mk5 — — — — <0.1% <0.1%
Responsive Planar Suspensor Belt — — — — <0.1% <0.1%
Adept Drillshot FK7 — — — — <0.1% <0.1%
Adept JABAL Spitdart — — — — <0.1% <0.1%
Adept GRDA 44 — — — — <0.1% <0.1%
Welding Torch Mk5 — — — — <0.1% <0.1%
Adept Rapier — — — — <0.1% <0.1%
Cutteray Mk5 — — — — <0.1% <0.1%
Adept Kindjal — — — — <0.1% <0.1%
Adept Rafiq Snubnose — — — — <0.1% <0.1%
Adept Karpov 38 — — — — <0.1% <0.1%
Adept Dirk — — — — <0.1% <0.1%
Adept Sword — — — — <0.1% <0.1%
Adept Maula Pistol — — — — <0.1% <0.1%
Adept Disruptor M11 — — — — <0.1% <0.1%
Adept Vulcan GAU-92 — — — — <0.1% <0.1%
Adept Missile Launcher — — — — <0.1% <0.1%
Adept Dual Blades — — — — <0.1% <0.1%
Radiation Suit Mk4 — — — <0.1% — —
Native Stillsuit Boots — — — <0.1% — —
Native Stillsuit Gloves — — — <0.1% — —
Native Stillsuit Mask — — — <0.1% — —
Native Stillsuit Body — — — <0.1% — —
Duneman Heavy Boots — — — <0.1% — —
Duneman Heavy Gloves — — — <0.1% — —
Duneman Heavy Mask — — — <0.1% — —
Duneman Heavy Pants — — — <0.1% — —
Duneman Heavy Jacket — — — <0.1% — —
Duneman Scout Boots — — — <0.1% — —
Duneman Scout Gloves — — — <0.1% — —
Duneman Scout Helmet — — — <0.1% — —
Duneman Scout Pants — — — <0.1% — —
Duneman Scout Jacket — — — <0.1% — —
Decaliterjon — — — <0.1% — —
Healkit Mk4 — — — <0.1% — —
Large Blood Sack — — — <0.1% — —
Power Pack Mk4 — — — <0.1% — —
Full Suspensor Belt — — — <0.1% — —
Stilltent — — — <0.1% — —
House Drillshot FK7 — — — <0.1% — —
House JABAL Spitdart — — — <0.1% — —
House GRDA 44 — — — <0.1% — —
House Rapier — — — <0.1% — —
Cutteray Mk4 — — — <0.1% — —
House Kindjal — — — <0.1% — —
House Rafiq Snubnose — — — <0.1% — —
House Karpov 38 — — — <0.1% — —
House Dirk — — — <0.1% — —
Dew Scythe Mk4 — — — <0.1% — —
Dew Reaper Mk4 — — — <0.1% — —
House Sword — — — <0.1% — —
House Maula Pistol — — — <0.1% — —
Industrial Static Compactor — — — <0.1% — —
Blood Extractor Mk4 — — — <0.1% — —
House Disruptor M11 — — — <0.1% — —
House Vulcan GAU-92 — — — <0.1% — —

Chances are computed from the game loot tables, including nested tables and weights; special conditions (radiation, specific desert areas, specialization bonuses) are not included.