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Trooper

Trainer: Ghavouri · at Griffin's Reach Tradepost

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Every Great House of the Landsraad fields its own standing army or House Guard, and the backbone of these formations are career soldiers known as troopers.

Who it suits: A shooter who keeps moving: firearms, the shigawire hook, suspensor dashes, grenades and gravity fields.

BranchesGunnery · Suspensor Training · Tactical Tech
Advanced levelintroduction + 6 trainer tasks
Passive skills7
Abilities and techniques
Anti-gravity Field Shigawire Claw Center of Mass Suspensor Dash Gravity Field Explosive Grenade Battle Hardened Heavy Weapon Agility Death from Above Collapse Grenade Assault Seeker Attractor Field Energy Capsule Suspensor Blast Reflexive Reload
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Swordmaster

Trainer: Arno · at Pinnacle Station

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Revered throughout the Imperium, Swordmasters of the fallen Ginaz School still represent the pinnacle of fighting prowess in the Known Universe.

Who it suits: Close combat: deflecting darts, parries, lunges and strikes that get through a shield.

BranchesThe Blade · The Will · The Way
Advanced levelintroduction + 6 trainer tasks
Passive skills9
Abilities and techniques
Deflection Knee Charge Dance of Blades Retaliate Reckless Lunge Crippling Strike Disciplined Breathing Inspiration Eye of the Storm Foil Precise Parry Thrive on Danger Prescient Strike
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Mentat

Trainer: Samin Moro · at Riftwatch

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A secretive and insular organization, the Order of Mentats conditions their adherents to store and analyze vast amounts of data at superhuman speeds.

Who it suits: The tactician: a sentry turret, mines, poisons, a barrier wall and precise long-range shots.

BranchesMental Calculus · Assassination · Tactician
Advanced levelintroduction + 6 trainer tasks
Passive skills7
Abilities and techniques
The Sentinel Poison Capsule Shield Wall Poison Mine Gravity Mine Solido Decoy Marksman Exploit Weakness Poison Tooth Stunner Anti-gravity Mine Iron Will Shield Overcharge Hunter-Seeker Source of Power
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Bene Gesserit

Trainer: Sister Mesa · at House Richese Representative

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A shadowy all-female order with a deliberately obscure agenda. Adepts of the Sisterhood are prized by the nobility and feared by the rest of the Imperium.

Who it suits: Control: the Voice compels and stops the enemy, bindu sprint and prana-bindu strikes finish them.

BranchesWeirding Way · The Voice · Body Control
Advanced levelintroduction + 5 trainer tasks
Passive skills8
Abilities and techniques
Bindu Sprint Compel Manipulate Instability Ignore Trauma Recovery Prana-Bindu Strikes Weirding Step Rapid Register Stop Prana-Bindu Stability Metabolize Poison Bindu Dodge Screech Litany Against Fear
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Planetologist

Where: Chinara's Camp · at Imperial Testing Station No. 2

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Planetologists are part scientist, part explorer - trained to survive in hostile environments while beginning the process of terraforming. Their training is extensive as they are the frontline exploration force of any new planet discovered by the Imperium.

Who it suits: The peaceful school: almost no combat skills, but vehicles, power, gathering and building. For builders and farmers.

BranchesScientist · Explorer · Mechanic
Advanced levelintroduction + 8 trainer tasks
Passive skills17
Abilities and techniques
Suspensor Pad Conservation of Energy Heat Management
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