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Guide

Rockfall: sensors, the tower and three safeguards in 100 seconds at Wind Pass

A Landsraad contract: the relay, three sensors, the tower-top console and the transmitter, and how to override three safeguards while the 100-second timer runs.

Rockfall: sensors, the tower and three safeguards in 100 seconds at Wind Pass
Contents
  1. Wind Pass map
  2. Step by step
  3. Before you go
  4. Other contracts: Wind Pass

A Landsraad Exploration contract: at Wind Pass you plant spy sensors across the Yafeng facilities, climb to the top of the tower, start the data transmission and override three safeguards within 100 seconds. The timer is the hard part: the safeguards are spread across the whole pass. The map below has every spot and the route through the safeguards. Reward: 1,000 Landsraad points and 6,000 Solari.

WhereWind Passfrom the Overland Map
Timer100 sfor three safeguards after the transmission starts
Distance≈340 mfirst to last safeguard in straight lines
Reward1,000Landsraad points and 6,000 Solari

Wind Pass map

The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.

Step by step

  1. Travel to Wind Pass. Pick it on the Overland Map. You arrive by the in the western part of the pass.
  2. The relay. Climb onto the roof of the guard post about 100 m south-east and prime the for transmission.
  3. The conduit shaft. Reach the shaft and tap into the .
  4. Ground control center. Splice into the . The center sits high up on the rocks to the east.
  5. The pump room. In the water pump service room install the .
  6. The tower top. Climb to the very top of the tower in the east of the pass — the highest point of the contract — and set up remote access at the .
  7. Start the transmission. The is at ground level, south of the tower. The 100-second timer starts from here.
  8. Override three safeguards in 100 seconds. Any order, but this one works best: the (about 40 m from the transmitter), then — the longest leg, almost 270 m north-west — and the by the guard post last. That way you finish near the ornithopter.
  9. Return to the ornithopter. The contract completes at the .

Before you go

  • Plan the run in advance. About 340 m in 100 seconds is an average of more than 3.4 m/s before you stop for three interactions. If you're too slow, the transmission is cancelled.
  • The settlement is guarded. Tier 6 Yafeng Aquarians, Bearers, Dowsers and Harriers stand at the guard post, in the control center and on the tower.
  • Exploration Houses give this contract: Argosaz, Hurata, Taligari, Varota and Wallach.

Other contracts: Wind Pass

All Landsraad contracts and House rewards →

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