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Guide

Rare Metals: the extractor schematic, the prototype and the lab at Wind Pass

A Landsraad contract: the workshop with the schematic, the coil and frame for the prototype, the Chief Engineer's credentials and the master schematic terminal in the underground lab. With a map of the pass.

Rare Metals: the extractor schematic, the prototype and the lab at Wind Pass
Contents
  1. Wind Pass map
  2. What you craft
  3. Step by step
  4. Before you go
  5. Other contracts: Wind Pass

A Landsraad Crafting contract: at Wind Pass you steal the Yafengs' ore extractor schematic, build a working prototype, then sneak into the underground lab and sabotage their master schematic. At the end the Chief Engineer's credentials have to go back where you found them. The map below has every spot. Reward: 1,000 Landsraad points and 6,000 Solari.

WhereWind Passfrom the Overland Map
CraftPrototypecoil, frame and 5 Salvaged Metal
GuardsYafengtier 6 fighters all over the settlement
Reward1,000Landsraad points and 6,000 Solari

Wind Pass map

note

The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.

What you craft

Induction Coil + Ore Extractor Frame + Salvaged Metal ×5 → Ore Extractor Prototype You get the "Yafeng Ore Extractor Prototype" schematic from the workshop terminal. Crafted from your personal menu in 5 seconds. Salvaged Metal can be found right around the workshop and in the garage next door.

Step by step

  1. Travel to Wind Pass. Pick it on the Overland Map. You arrive by the in the western part of the pass; you come back here at the end.
  2. The schematic in the workshop. Go to the south of the arrival point, read the and take the ore extractor schematic from the next to them.
  3. Coil and frame. The is right by the workshop; the is about 50 m south. Any order. Once you have both, craft the prototype from your personal menu.
  4. The Chief Engineer's credentials. His is at the Mill in the eastern part of the pass. Search the and take the .
  5. The lab below. The R&D Lab is underground, next to the greenhouse. Go down through the or the further south. Down there steal the , then log in with the credentials at the and alter the design.
  6. Cover your tracks. Go back to the at the Mill and return the .
  7. Return to the ornithopter. The contract completes at the .

Before you go

  • The settlement is guarded. Yafeng Aquarians, Bearers, Dowsers and Harriers, all tier 6, both on the surface and in the underground lab.
  • 5 Salvaged Metal. You can't craft the prototype without it, but scrap lies right by the workshop and in the garage next door: if you have none, gather it there.
  • You need the credentials twice. First they open the master schematic terminal, then they go back on the engineer's desk. Don't drop them.
  • Crafting Houses give this contract: Alexin, Ecaz, Hagal, Lindaren and Maros.

Other contracts: Wind Pass

All Landsraad contracts and House rewards →

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