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Guide

Sabotage aboard the Tyche: where the engineering and navigation logs are

The Landsraad contract at the Wreck of the Tyche: a deck map with both Shigawire reels, low in the south wing and up on the bridge, and the closest exits.

Sabotage aboard the Tyche: where the engineering and navigation logs are
Contents
  1. Ship map
  2. What you find
  3. Step by step
  4. Before you go
  5. Other contracts: Wreck of the Tyche

A Landsraad Exploration contract: at the Wreck of the Tyche you find two Shigawire reels, the engineering logs and the navigation logs. They lie at opposite ends of the ship and at different heights, so the whole trick is knowing where to go. The deck map below shows both spots. Reward: 1,000 Landsraad points and 6,000 Solari.

WhereTychethe wreck, from the Overland Map
Find2 logsengineering first, then navigation
You needProtectionagainst radiation: it's in almost every section
Reward1,000Landsraad points and 6,000 Solari

Ship map

The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.

What you find

"Engineering Shigawire Logs" "Navigation Shigawire Logs" Both reels go into your inventory when you take them from the consoles. Nothing to craft.

Step by step

  1. Travel to the Wreck of the Tyche. Pick it on the Overland Map. You arrive on the dunes south-east of the ship, by the .
  2. Get inside. Any way in works: , , or the . The step completes in the central hangar.
  3. Engineering logs. The is in the south wing on the lower level, about ten metres below the main deck; you take it from a console. The south way in is the closest. The room is behind a with a pentashield: grab the first, it's in the same wing, about 41 m west of the door.
  4. Navigation logs. The is on the bridge at the west end of the ship, high above the deck, also on a console. That's about 180 m from the first spot, across the whole ship. On the way you cross the central hangar, and it : its doors won't open while enemies inside are alive.
  5. Leave and head back. From the bridge the closest way out is the , about 45 m away, but it's behind a . The is right there on the bridge, 17 m from the door. Any other exit works too. Then walk back to the .

Before you go

Radiation Suit Mk4 Radiation Suit Mk5 Iodine Pill Radiation covers almost every section, strongest in the hangars, on the bridge and by the engine room.
  • The order is strict. The navigation logs only count after the engineering logs, so start with the south wing.
  • ID bands. Some rooms on the Tyche are behind pentashield doors, each with its own colour. A door opens with the ID band of the same colour, and the band lies nearby. Here you need the blue one, plus the purple one for the short way out from the bridge.
  • Tier 6 Atreides squads inside. They stand all over the ship and come back about 12 minutes after you clear them.
  • The north door is mined. Outside the north side there are 7 .
  • Exploration Houses give this contract: Taligari, Wallach, Varota, Argosaz and Hurata.

Other contracts: Wreck of the Tyche

All Landsraad contracts and House rewards →

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