The Energy of the Future: the schematic, jasmium and irradiated liquid on the Tyche
The Landsraad contract at the Wreck of the Tyche: where the experimental power pack schematic, the jasmium nodes and the irradiated liquid vat are, and what the power pack is crafted from.

A Landsraad Crafting contract: at the Wreck of the Tyche you find the experimental power pack schematic, mine 10 jasmium crystals, take irradiated liquid and craft the power pack. The ship is irradiated and Atreides squads walk its decks. The deck map below shows every spot. Reward: 1,000 Landsraad points and 6,000 Solari.
Ship map
The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.
What you craft
Step by step
- Travel to the Wreck of the Tyche. Pick it on the Overland Map. You arrive on the dunes south-east of the ship, by the .
- Get inside. Any way in works: , , or the . The step completes when you reach the central hangar.
- Find the power pack schematic. in the south wing on the lower level, about ten metres below the main deck. The room is behind a with a pentashield, so grab the first: it's in the same wing, about 41 m west of the door.
- Mine 10 jasmium crystals. of irradiated jasmium are in the central hangar. You need at least a Mk4 cutteray, and you must mine them here: jasmium you brought with you doesn't count. Mind that the : its doors won't open while enemies inside are alive.
- Collect the irradiated liquid. The is in the cargo bay in the north wing. Jasmium and liquid can be done in either order; both open after the schematic.
- Craft the power pack and leave. Craft it from your personal menu while you're still here: if you fly off without it, you'll have to come back. Then leave the ship through any exit, including the at the west end, and walk back to the .
Before you go
- A cutteray is required. The jasmium nodes need at least a Mk4 cutteray.
- ID bands. Some rooms on the Tyche are behind pentashield doors, each with its own colour. A door opens with the ID band of the same colour, and the band lies nearby. This contract only needs the blue one.
- Tier 6 Atreides squads inside. They stand all over the ship and come back about 12 minutes after you clear them.
- The north door is mined. Outside the north side there are 7 : going in from the east or south is easier.
- Crafting Houses give this contract: Alexin, Ecaz, Hagal, Lindaren and Maros.