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Guide

Springing a Trap: three triangulators and the beacon under the Blushing Cavern

A Landsraad contract: where the three Ixian triangulators stand on the peaks, the shortest way to the beacon through the shaft and who attacks below.

Springing a Trap: three triangulators and the beacon under the Blushing Cavern
Contents
  1. Island and cave map
  2. Step by step
  3. Before you go
  4. Other contracts: Blushing Cavern

A Landsraad Combat contract: activate three Ixian triangulators on the island's peaks, follow the signal to the cave under the island, boost the beacon there and hold it against deserter reinforcements. Below is the island map, with the cave plan on the right where the beacon stands. Reward: 1,000 Landsraad points and 6,000 Solari.

WhereBlushing Cavernthe island's peaks and the cave under it
Triangulators3strictly in turn, 105–145 m up
Fight4 enemiesat the beacon, must die
Reward1,000Landsraad points and 6,000 Solari

Island and cave map

The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.

Step by step

  1. Travel to the Blushing Cavern. Pick the island on the Overland Map: on the sand to the south-west.
  2. First triangulator: south-west. on top of a rock, the highest of the three at about 145 m. It's the closest to the arrival point.
  3. Second triangulator: north. , about 135 m up.
  4. Third triangulator: north-east. The , about 105 m up. After it the signal points into the cave.
  5. Locate the cave where the signal originates. The shortest way is the : the beacon is almost straight below it, about 78 m down. The works too, but takes longer. The step counts in the .
  6. Boost the beacon and defend it. As soon as you work the , four tier 6 deserters attack: a Defector, a Depute and two Criminals. All of them must die.
  7. Escape the cavern and return to the ornithopter. Leaving counts through both the shaft and the main entrance. Then head to the .

Before you go

  • The order can't be skipped. The triangulators only count one after another: south-west, north, north-east.
  • Be ready to fight below. The reinforcements spawn right in the cave, around the beacon.
  • Combat Houses give this contract: Mikarrol, Imota, Moritani, Novebruns and Thorvald.

Other contracts: Blushing Cavern

All Landsraad contracts and House rewards →

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