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Guide

The Coming and Going: calibration packs and three transeyes at the Blushing Cavern

A Landsraad contract: where the three calibration packs are, crafting the Ixian transeyes, the order to plant them and where the reinforcements come from.

The Coming and Going: calibration packs and three transeyes at the Blushing Cavern
Contents
  1. Blushing Cavern map
  2. What you craft
  3. Step by step
  4. Before you go
  5. Other contracts: Blushing Cavern

A Landsraad Crafting contract: at the Blushing Cavern you take three sensor calibration packs, craft three Ixian transeyes from them, plant them around the island and then fight off deserter reinforcements. The island map below has every spot. Reward: 1,000 Landsraad points and 6,000 Solari.

WhereBlushing Cavernisland, from the Overland Map
Craft3 transeyes5 Salvaged Metal and a pack each
Fight4 enemiesreinforcements after the third transeye, must die
Reward1,000Landsraad points and 6,000 Solari

Blushing Cavern map

The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.

What you craft

Salvaged Metal ×5 + Sensor calibration pack ×1 → Ixian Transeye You need three, so 15 Salvaged Metal. The Ixian Transeye schematic arrives once all three packs are collected. Crafted from your personal menu in 5 seconds; no station needed.

Step by step

  1. Travel to the Blushing Cavern. Pick the island on the Overland Map. You arrive on the sand south-west of it: .
  2. Collect three calibration packs. All three are in the deserter camp on the heights, about 50 m up: the , and , in any order. Deserters hold the camp, so expect a fight.
  3. Craft three Ixian transeyes. Open your personal crafting menu: each transeye takes 5 Salvaged Metal and one pack.
  4. Plant the transeyes in order. The contract counts them strictly one after another: first , second (both low, at the foot of the rocks), third .
  5. Defeat the reinforcements. After the third transeye, the one by the shaft, four tier 6 Deserter Criminals attack: two and two . All four must die.
  6. Return to the ornithopter. The contract completes at the .

Before you go

  • Bring 15 Salvaged Metal. The transeyes must be crafted before planting, and the packs from the camp are only one of the two ingredients.
  • The ambush only triggers on the third transeye. The first two can be planted in peace.
  • Crafting Houses give this contract: Alexin, Ecaz, Hagal, Lindaren and Maros.

Other contracts: Blushing Cavern

All Landsraad contracts and House rewards →

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