Ghosts of Tsimpo: the raiders' trail, the cistern and the Ghost of Tsimpo in the fortress
A Landsraad contract in the Ruins of Tsimpo: where the bodies and clues are, the raiders' logbook by the cistern and the old fortress with the boss. With a map of every spot.

A Landsraad Combat contract: you find out who is behind the "ghosts" raiding caravans near Tsimpo and put an end to their leader. It's an investigation along a trail: bodies, the raiders' logbook by the cistern and a fight with the Ghost of Tsimpo in the old fortress. The map below has every spot. Reward: 1,000 Landsraad points and 6,000 Solari.
Ruins of Tsimpo map
The plan is built from the game levels; lighter means higher. Zoom with the wheel or two fingers, drag to move. Pick a step to see only its points; click a name to show it.
Step by step
- Travel to the Ruins of Tsimpo. You arrive by the south of the village.
- Signs of raiders. Head north into the , about 190 m. Examine the and the there, in any order.
- The lower district. The signs of battle lead into the nearby . Search three bodies: the , the (it carries the Blood-soaked orders, a note about the cistern) and the . After the last one, attack.
- The cistern. About 75 m north-east, by the , find the raiders' supplies and read their logbook.
- The old fortress. The stands on high ground in the centre, about 170 m east of the cistern. The appears in its hall: you have to kill him to finish the contract.
- Return to the ornithopter. The contract completes at the .
Before you go
- The boss is mandatory. The Ghost of Tsimpo is a tier 6 boss; the contract can't be finished without killing him. He waits in the fortress hall.
- The lower district ambush is optional. The contract doesn't ask you to kill the attackers: after searching the bodies you can head for the cistern.
- Combat Houses give this contract: Mikarrol, Imota, Moritani, Novebruns and Thorvald.